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Senior Game Artist

Athena Studio

Locationremote
Senioritysenior
CompanyAthena Studio
Verification agingJul 7
Compensation

Salary not listed

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Requirements and working style

Decision details from the source listing

Experience

5+ years stated

Education

High school

Benefits stated
Health insuranceParental leave

These fields are normalized from the employer's text. Confirm details on the employer site before applying.

WFH.team analysis

What this posting tells you

Role lane

Healthcare admin, Marketing, Operations, Product, Customer support

Where you can work

Eligible countries are not stated.

Working hours

Timezone overlap is not stated.

Arrangement

senior · full_time

Confirm before applying
  • Eligible hiring countries are not stated
  • Required timezone overlap is not stated
  • Compensation is not listed
Market context

Healthcare admin hiring on WFH.team

5,481active related roles
4,391new in the latest period
4384.8jobs per 100 candidates
$145kmedian of comparable listed ranges

Category counts come from WFH.team's latest published remote job market snapshot.

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Skills and signals
GoProductSupportremote
Job description

Senior Game Artist at Athena Studio

I. KEY JOB DUTIES

1. Art Production as a Senior Game Artist (80%)

Create/participate in concept art, key UI screens, main characters, and high-level assets.

Ensure visual quality and consistency across the product.

Keep up with art trends, propose creative improvements and contribute innovative ideas to enhance product development.

Organize, arrange, and manage the image library for the team.

Optimize images, sizes, and dimensions to enhance visual quality and performance.

Support the exporting of images/animations for the Unity engine.

Stay abreast of industry trends, themes, and new artistic styles.

2. Other duties (20%)

Define overall art direction (style, color, tone & mood).

Provide visual direction for the product to meet market demands.

Provide feedback and mentor the junior artist team (2D/3D/Animator).

Collaborate with Game Designers/Producers to balance art & gameplay.

Can apply animation & VFX (Spine/After Effect) at intermediate level

II. EDUCATIONAL REQUIREMENT / SKILLS / ATTRIBUTES

KNOWLEDGE

Have domain knowledge in the game development process.

Strong technical foundation in visual design and user experience (UX).

In-depth understanding of design principles, visuals, color theory, and user psychology.

Knowledge of design language: materials, color, space, lighting, depth, movement, etc.

Solid understanding of concept art and environment design.

SKILL

Strong art technical skills

AI adoption mindset: able to apply generative AI tools and maintain a positive, forward-thinking perspective on AI integration in the creative process

Demonstrate strong leadership & management skill

Intermediate English skills

At least 5 years of experience as a Game Artist.

ABILITIES

Strong Emotional Intelligence is significant

Keen artistic eye and attention to detail.

Pioneering spirit with creative and unique thinking.

Ability to receive constructive criticism and implement amendments based on feedback.

Experience working under pressure and consistently meeting deadlines.

Excellent communication and teamwork to effectively collaborate with team members.

Willingness to share ideas and knowledge.

Growth mindset: Can-do attitude, eagerness to learn, and persistence in the face of setbacks.

Ability to adapt to various art genres, themes, and styles.

Strong organizational, analytical, and problem-solving skills.

PLUS POINT (NICE TO HAVE)

A strong interest in midcore games art is a plus.

A love of playing mobile games and sensitivity to the user experience is a plus.

Certification in UX Design is advantageous.

Understanding of various game genres and trends is a plus.

III. WHY YOU’LL LOVE WORKING HERE

Professional, creative working environment and talented teams, equal-opportunities & agile culture

Great facility to work. You will have a MacBook and extra high definition screens

Electrical standing desk for most comfortable seat

Annual leave 12 days / sick leave 2 days / remote work 12 days / anniversary leave 1 day

Paternity Leave policy offers more than 10 days of Paid leave, not including days-off.

Remaining Annual leave will be transferred to the next working year

Premium health insurance package for you and your relatives

Annual health check-up at premium clinic

Interesting workout activities: gym/fitness, yoga, kick-boxing, football after work

Annual bonus and project bonus

Reward program for engaged activities and volunteering

Annual company trip & quarter team bonding activities

Happy hours and awesome parties

Development opportunity: sponsorship for training courses

With regular discussions, you will have a lot of opportunities to learn from experts in their fields

International opportunity to expose and grow

At least one abroad travels every year. We often send our elites to international conferences like GDC, WWDC, Google I/O... to update the latest technology

Additional allowance & gifts for birthdays, giving-birth, weddings, illness, Mid-Autumn Festival, Lunar New Year, 1/1, 1/5, 1/6…

Pantry booster with food & beverages, game station & entertainment: PS4,...

IV. FURTHER INFORMATION

Working hour: from Monday to Friday (8:30 -18:00)

Address: Olympus Building, 40A Lam Son, Tan Son Hoa Ward, Ho Chi Minh City (formerly Ward 2, Tan Binh District)

Department: Publishing.

ATS provider: Bamboohr.

Company context

Working remotely at Athena Studio

Athena Studio is hiring for 2 active remote roles, with remote-friendly openings, application links, and job details refreshed from the public remote job inventory.

Headquarters
Vietnam
Team size
51-200
Founded
2015
Remote policy

Remote hiring signal is inferred from active confirmed-remote job listings.

Application process

Review current openings on Athena Studio's official careers page before applying.

Research Athena Studio