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Remote company profile

That's No Moon Entertainment remote jobs and company guide

That

Company snapshot
Open roles0 remote
Hiring areasUnited States
Company typeRemote-friendly employer
HQUnited States
Video GamesAAA Game DevelopmentInteractive Entertainment
Active remote roles0 roles
Remote hiring areasRemote
Company typeRemote-friendly employer
HeadquartersUnited States
What they do

About That's No Moon Entertainment

That's No Moon emerged in 2021, a new star in the AAA game development constellation, born from the collective vision of industry veterans. Michael Mumbauer, Tina Kowalewski, Taylor Kurosaki, and Nick Kononelos, names associated with some of the most lauded and commercially successful titles like The Last of Us, Uncharted, Destiny, and Call of Duty, co-founded the studio. Their shared ambition was clear: to forge a new generation of narrative-driven, genre-defining experiences that would resonate deeply with players. The studio's name itself, a nod to a classic cinematic moment of unexpected scale and wonder, encapsulates their aspiration to deliver impactful and memorable interactive entertainment. From its inception, That's No Moon set out to build a culture centered on creativity, collaboration, and responsible production practices, recognizing that the well-being and empowerment of their team are integral to crafting exceptional games.

The studio's journey was significantly propelled by a landmark partnership with Smilegate, the creators of the global phenomenon 'CROSSFIRE' and the popular MMO RPG 'Lost Ark.' This collaboration came with a substantial investment exceeding $100 million, a testament to the confidence in That's No Moon's vision and the talent of its team. This financial backing enabled the studio to establish state-of-the-art facilities, including a performance capture stage in Los Angeles, and to begin assembling a diverse and highly skilled team. Their debut project, an ambitious AAA single-player, third-person action-adventure game, is being helmed by Taylor Kurosaki as Creative Director and Jacob Minkoff as Game Director. The studio quickly grew, aiming for a team of 100 developers by 2022, and has continued to expand, attracting talent from across North America and globally with its remote-friendly approach. That's No Moon is not just developing games; they are endeavoring to build immersive worlds and compelling stories that push the boundaries of interactive and linear media, aiming to leave a lasting impression long after the credits roll.

Hiring

Remote roles and application process

That's No Moon Entertainment roles are commonly associated with Video Games, AAA Game Development, Interactive Entertainment, Narrative Driven Games, Action Adventure Games.

Review current openings on That's No Moon Entertainment's official careers page before applying.

Video GamesAAA Game DevelopmentInteractive EntertainmentNarrative Driven GamesAction Adventure GamesDigital MediaEntertainment TechnologyPerformance CaptureGame Design and DevelopmentCreative Media Production
Open roles

Latest That's No Moon Entertainment remote jobs

No active public remote jobs are listed for this company right now. Check back as new roles are ingested.

See all That's No Moon Entertainment jobs
Work style

What it is like working at That's No Moon Entertainment

Founded2021
Team size51-200
HeadquartersUnited States
Employees live inUnited States
LeadershipTaylor Kurosaki is the CEO.
MarketsThat's No Moon Entertainment operates in the following markets: Video Games, AAA Game Development, Interactive Entertainment, Narrative Driven Games, Action Adventure Games, Digital Media, Entertainment Technology, Performance Capture, Game Design and Development, and Creative Media Production.
Remote workYes, That's No Moon Entertainment is a remote-friendly company.
Indexed open roles1 remote jobs
Salary transparencyYes, That's No Moon Entertainment practices salary transparency, often including salary or compensation ranges in their job posts. They provide salary data for 3 role s .
Four-day weekNo, That's No Moon Entertainment does not offer a four-day work week.
FAQ

That's No Moon Entertainment remote jobs FAQ

When was That's No Moon Entertainment founded?

That's No Moon Entertainment was founded in 2021.

Who is the CEO of That's No Moon Entertainment?

Taylor Kurosaki is the CEO.

What industries or markets does That's No Moon Entertainment operate in?

That's No Moon Entertainment operates in the following markets: Video Games, AAA Game Development, Interactive Entertainment, Narrative Driven Games, Action Adventure Games, Digital Media, Entertainment Technology, Performance Capture, Game Design and Development, and Creative Media Production.

How many employees does That's No Moon Entertainment have?

That's No Moon Entertainment has 51-200 employees.

Where does That's No Moon Entertainment have employees?

That's No Moon Entertainment has employees in United States.

Is That's No Moon Entertainment hiring?

Yes, That's No Moon Entertainment has 1 open remote job .

Does That's No Moon Entertainment support remote work or working from home?

Yes, That's No Moon Entertainment is a remote-friendly company.

What employee benefits does That's No Moon Entertainment offer?

That's No Moon Entertainment provides 11 benefit s to their employees.

That's No Moon Entertainment Remote Jobs and Careers | WFH.team