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Technical UI/UX Designer (5-month contract)

Blackbird Interactive

LocationCanada
Senioritymid_level
CompanyBlackbird Interactive
Verified recentlyChecked today
Compensation

Salary not listed

Salary details are shown when available from the source listing. Sign in before applying so the role can be reviewed against your resume, salary goals, seniority, timezone, and location eligibility.

Requirements and working style

Decision details from the source listing

Experience

3+ years stated

Visa sponsorship

Listed as unavailable

Work authorization

Legal eligibility to work in Canada, Reside within Canada

Schedule

flexible

These fields are normalized from the employer's text. Confirm details on the employer site before applying.

WFH.team analysis

What this posting tells you

Technical UI/UX Designer role at Blackbird Interactive, a remote-first Canadian game studio with flexible work arrangements. The position requires candidates to be legally eligible to work and reside in Canada. Mid-level role requiring 3+ years in game UI/UX design with technical skills including Scaleform and cross-platform UI solutions. No salary disclosed. Contract duration is 5 months, but employment type is full-time contract. Schedule is flexible.

Role lane

Accounting, Customer success, Data, Design and creative, Software

Where you can work

Canada

Working hours

PST, MST, CST, EST, AST, NST

Arrangement

mid_level · full_time · contract

Required signals
Technical UI/UX designGame development UI/UXScaleform layout, data binding, animation, debuggingSupporting ports or platform transitions for UI-heavy gamesController-first UXFocus managementCross-platform interface designBuilding UI across multiple resolutions and aspect ratiosTechnical problem-solvingCollaboration and communication with engineers, designers, artists, QA
Preferred signals
Refactoring legacy UIUI animation, motion, visual polishAccessibilityUsabilityPlayer comfortWorking within technical constraints
Confirm before applying
  • Compensation is not listed
Market context

Accounting hiring on WFH.team

1,649active related roles
991new in the latest period
1288.3jobs per 100 candidates
$150kmedian of comparable listed ranges

Category counts come from WFH.team's latest published remote job market snapshot.

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Skills and signals
Technical UI/UX designGame development UI/UXScaleform layout, data binding, animation, debuggingSupporting ports or platform transitions for UI-heavy gamesController-first UXFocus managementCross-platform interface designBuilding UI across multiple resolutions and aspect ratiosTechnical problem-solvingCollaboration and communication with engineers, designers, artists, QARefactoring legacy UIUI animation, motion, visual polishAccessibilityUsabilityPlayer comfortWorking within technical constraintsRemote-first workplace with flexible work arrangements, hiring only candidates legally eligible to work and reside in Ca
Job description

Technical UI/UX Designer (5-month contract) at Blackbird Interactive

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Blackbird Interactive is looking for an experienced Technical UI/UX Designer to help adapt a large, established simulation game to new platforms. This is a hands-on implementation role focused on rebuilding and integrating existing UI systems for new resolutions, input methods, and platform constraints while preserving the core player experience.

Working closely with design, engineering, art, and production, you'll implement and refine UI screens, flows, and interactions that feel native to each platform. If you enjoy solving technical UI challenges, working directly in UI tools, and making complex interfaces intuitive and robust, we'd love to hear from you.

Responsibilities

  • Adapt existing UI systems for new platforms, resolutions, and input methods
  • Design, implement, and refine responsive UI layouts across a range of screen sizes and aspect ratios
  • Work directly in the UI toolset to build, modify, debug, and polish screens, flows, and interactions
  • Partner with engineers to ensure UI performance, responsiveness, and stability
  • Resolve platform-specific UX challenges, including controller navigation, readability, and accessibility
  • Maintain consistency with the game's visual style, information hierarchy, and interaction patterns
  • Test, debug, and iterate on UI implementation to improve quality and usability
  • Create documentation that communicates UI changes, constraints, and best practices

Requirements

  • 3+ years of professional UI/UX experience in game development with a strong focus on technical implementation
  • Hands-on experience with Scaleform, including layout, data binding, animation, and debugging
  • Experience supporting ports or platform transitions for UI-heavy games
  • Strong understanding of controller-first UX, focus management, and cross-platform interface design
  • Experience building UI that scales across multiple resolutions and aspect ratios
  • Strong technical problem-solving skills and the ability to work independently
  • Excellent collaboration and communication skills with engineers, designers, artists, and QA

Pluses

  • Experience refactoring legacy UI while preserving an established player experience
  • Background in UI animation, motion, or visual polish
  • Interest in accessibility, usability, and player comfort
  • Experience working within technical constraints to deliver elegant UI solutions
Company context

Working remotely at Blackbird Interactive

Blackbird Interactive (BBI) is building a safe, stable home where the best talent in the industry can find long-term careers, experiment, and keep growing their abilities – while working on a wide range of projects, encompassing world-class IPs as well as our own creations across multiple genres.

Headquarters
Canada
Team size
201-500
Founded
2007
Remote policy

Remote hiring signal is inferred from active confirmed-remote job listings.

Application process

Review current openings on Blackbird Interactive's official careers page before applying.

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