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Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL)

Mozilla

LocationCanada
Senioritymid-level
CompanyMozilla
Verified recentlyChecked today
Compensation

$131k-$186k

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Requirements and working style

Decision details from the source listing

Schedule

fixed

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WFH.team analysis

What this posting tells you

Contract Staff Software Engineer role at Mozilla focused on Firefox's Graphics area maintenance and engineering (C++, Rust, WebGL). Remote work location Canada only. Required skills include strong C++ and/or Rust, graphics frameworks, GPU architecture, debugging, optimization, and multithreading. Salary range approximately $98k to $140k USD depending on Canadian location tier.

Role lane

Backend, Mobile engineering, Software

Where you can work

Canada

Working hours

Timezone overlap is not stated.

Arrangement

mid-level · contract

Required signals
C++Rustgraphics frameworksGPU architecturedebuggingoptimizationmultithreaded codebase
Preferred signals
shader languagesmobileAndroidopen-source collaboration
Confirm before applying
  • Required timezone overlap is not stated
Market context

Backend hiring on WFH.team

3,769active related roles
2,293new in the latest period
171.1jobs per 100 candidates
$202kmedian of comparable listed ranges

This role's listed pay is below the median among 200 comparable roles shown here. Category counts come from WFH.team's latest published remote job market snapshot.

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Skills and signals
C++Rustgraphics frameworksGPU architecturedebuggingoptimizationmultithreaded codebaseshader languagesmobileAndroidopen-source collaborationRemote Canada
Job description

Contract Staff Software Engineer - Performance Graphics (C++,Rust, WebGL) at Mozilla

The role

You will take on the ongoing maintenance and engineering work in Firefox’s Graphics area (rendering, compositing, images, canvas, WebGL). You help keep the graphics code healthy.

Responsibilities

  • Own day-to-day Graphics maintenance: bug fixes, regressions, test upkeep, incoming issues.
  • Diagnose and fix graphics problems across platforms (Windows, macOS, Linux, Android).
  • Carry code review and routine upkeep so the FTE engineers can focus on performance.

Definition of done

A healthy Graphics area, backlog and regressions kept down, with the team’s senior engineers freed to focus on performance.

Required qualifications

  • Strong C++ and/or Rust.
  • Knowledge of graphics frameworks and GPU architecture.
  • Strong debugging and optimization in a multithreaded codebase.
  • Able to work independently and lead technically in a large, mature codebase.

Preferred

  • Shader languages; mobile/Android; open-source collaboration.

Hiring Ranges

Canada Tier 1 Locations

$145,800 — $186,172 CAD

Canada Tier 2 Locations

$131,400 — $154,600 CAD

Company context

Working remotely at Mozilla

A lot of companies say they’re “mission-driven. ” Our unique corporate structure guarantees that every decision we make upholds our mission: to ensure the internet remains open and accessible.

Headquarters
United States, United Kingdom, China, Germany, France, and Canada
Team size
1001-5000
Founded
2005
Remote policy

Remote hiring signal is inferred from active confirmed-remote job listings.

Application process

Review current openings on Mozilla's official careers page before applying.

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