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Decision details from the source listing
4+ years stated
Must be legally eligible to work in Canada, Must reside in Canada
flexible
These fields are normalized from the employer's text. Confirm details on the employer site before applying.
What this posting tells you
Blackbird Interactive is hiring a remote-first Environment and Prop Artist for a 3-month contract. The role focuses on creating and implementing realistic hard-surface 3D assets. Applicants must reside in Canada, be legally eligible to work there, and have at least 4 years of relevant experience.
Customer success, Design and creative, Finance and investments, Software
Canada
America/Vancouver
Mid-level · contract
- Compensation is not listed
Customer success hiring on WFH.team
Category counts come from WFH.team's latest published remote job market snapshot.
Explore the remote job marketEnvironment and Prop Artist (3-month contract) at Blackbird Interactive
Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.
Our studio operates as a remote-first workplace, offering flexible work arrangements.
PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.
Responsibilities
- Work under the direction of Art Leadership to maintain strict adherence to established metrics and asset creation practices with an eye towards speed and efficiency.
- Create high-quality, 3D hard-surface assets: modular kits, props, set dressing in a grounded, realistic style.
- Handle the complete workflow from asset creation to implementation: modeling, UVs, baking, texturing, material creation, exporting and in-engine implementation.
- Employ creative re-use of existing assets, textures and materials to create new assets from expansive libraries.
- Establish and maintain a cohesive environment style, with an eye towards detail and an understanding of technical requirements and limitations.
Requirements
- 4+ years of experience as hard-surface environment, dungeon or prop artist
- Strong portfolio showcasing work on previous titles or projects in-engine
- Solid grasp of PBR workflows and material definition using Substance Painter and Photoshop
- Strong proficiency in hard-surface modeling software such as Maya, Blender, Plasticity or equivalent, modern authoring tools
- Strong technical execution and problem solving skills.
- Desire to be highly collaborative and eager to take constructive feedback
Pluses
- Passion for grounded, immersive science fiction
- Familiarity with 3ds Max and Substance Designer
- Experience working within proprietary engines
Working remotely at Blackbird Interactive
Blackbird Interactive (BBI) is building a safe, stable home where the best talent in the industry can find long-term careers, experiment, and keep growing their abilities – while working on a wide range of projects, encompassing world-class IPs as well as our own creations across multiple genres.
- Headquarters
- Canada
- Team size
- 201-500
- Founded
- 2007
Remote hiring signal is inferred from active confirmed-remote job listings.
Review current openings on Blackbird Interactive's official careers page before applying.