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Environment and Prop Artist (3-month contract)

Blackbird Interactive

LocationCanada
SeniorityMid-level
CompanyBlackbird Interactive
Verified recentlyChecked today
Compensation

Salary not listed

Salary details are shown when available from the source listing. Sign in before applying so the role can be reviewed against your resume, salary goals, seniority, timezone, and location eligibility.

Requirements and working style

Decision details from the source listing

Experience

4+ years stated

Work authorization

Must be legally eligible to work in Canada, Must reside in Canada

Schedule

flexible

These fields are normalized from the employer's text. Confirm details on the employer site before applying.

WFH.team analysis

What this posting tells you

Blackbird Interactive is hiring a remote-first Environment and Prop Artist for a 3-month contract. The role focuses on creating and implementing realistic hard-surface 3D assets. Applicants must reside in Canada, be legally eligible to work there, and have at least 4 years of relevant experience.

Role lane

Customer success, Design and creative, Finance and investments, Software

Where you can work

Canada

Working hours

America/Vancouver

Arrangement

Mid-level · contract

Required signals
Hard-surface environment and prop art3D modelingUV mappingBakingTexturingMaterial creationAsset exporting and in-engine implementationPBR workflowsSubstance PainterAdobe PhotoshopMaya, Blender, Plasticity, or equivalent modeling softwareTechnical problem-solving
Preferred signals
3ds MaxSubstance DesignerProprietary game engine experienceGrounded science-fiction art
Confirm before applying
  • Compensation is not listed
Market context

Customer success hiring on WFH.team

7,432active related roles
2,849new in the latest period
2580.6jobs per 100 candidates
$185kmedian of comparable listed ranges

Category counts come from WFH.team's latest published remote job market snapshot.

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Skills and signals
Hard-surface environment and prop art3D modelingUV mappingBakingTexturingMaterial creationAsset exporting and in-engine implementationPBR workflowsSubstance PainterAdobe PhotoshopMaya, Blender, Plasticity, or equivalent modeling softwareTechnical problem-solving3ds MaxSubstance DesignerProprietary game engine experienceGrounded science-fiction artRemote-first; candidates must reside in Canada and be legally eligible to work in Canada.
Job description

Environment and Prop Artist (3-month contract) at Blackbird Interactive

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres.

Our studio operates as a remote-first workplace, offering flexible work arrangements.

PLEASE NOTE: At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada.

Responsibilities

  • Work under the direction of Art Leadership to maintain strict adherence to established metrics and asset creation practices with an eye towards speed and efficiency.
  • Create high-quality, 3D hard-surface assets: modular kits, props, set dressing in a grounded, realistic style.
  • Handle the complete workflow from asset creation to implementation: modeling, UVs, baking, texturing, material creation, exporting and in-engine implementation.
  • Employ creative re-use of existing assets, textures and materials to create new assets from expansive libraries.
  • Establish and maintain a cohesive environment style, with an eye towards detail and an understanding of technical requirements and limitations.

Requirements

  • 4+ years of experience as hard-surface environment, dungeon or prop artist
  • Strong portfolio showcasing work on previous titles or projects in-engine
  • Solid grasp of PBR workflows and material definition using Substance Painter and Photoshop
  • Strong proficiency in hard-surface modeling software such as Maya, Blender, Plasticity or equivalent, modern authoring tools
  • Strong technical execution and problem solving skills.
  • Desire to be highly collaborative and eager to take constructive feedback

Pluses

  • Passion for grounded, immersive science fiction
  • Familiarity with 3ds Max and Substance Designer
  • Experience working within proprietary engines
Company context

Working remotely at Blackbird Interactive

Blackbird Interactive (BBI) is building a safe, stable home where the best talent in the industry can find long-term careers, experiment, and keep growing their abilities – while working on a wide range of projects, encompassing world-class IPs as well as our own creations across multiple genres.

Headquarters
Canada
Team size
201-500
Founded
2007
Remote policy

Remote hiring signal is inferred from active confirmed-remote job listings.

Application process

Review current openings on Blackbird Interactive's official careers page before applying.

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