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Art Director

Abnormal

LocationUnited States
SenioritySenior
CompanyAbnormal
Verified recentlyChecked today
Compensation

$176k-$253k

Salary details are shown when available from the source listing. Sign in before applying so the role can be reviewed against your resume, salary goals, seniority, timezone, and location eligibility.

Requirements and working style

Decision details from the source listing

Experience

10+ years stated

Schedule

unspecified

Benefits stated
May be eligible for bonus or incentive compensationEquityComprehensive benefits package

These fields are normalized from the employer's text. Confirm details on the employer site before applying.

WFH.team analysis

What this posting tells you

Remote U.S. Art Director role focused on owning Abnormal's visual aesthetic and directing high-craft, futuristic brand and product storytelling. Requires 10+ years of relevant experience, shipped credits on AAA games, major films, or equivalent projects, and a portfolio centered on designed systems and objects. Base salary range is $176,000–$253,000 USD.

Role lane

Design and creative, Finance and investments, HR and recruiting, Legal, Marketing, Product, Sales, Security, Software, Writing and content

Where you can work

United States

Working hours

Timezone overlap is not stated.

Arrangement

Senior · full_time

Required signals
Concept artVisual designArt directionSci-fi or cyberpunk visual storytellingInterface and in-world UI designVisual aesthetic directionVisual language documentationCreative direction ownershipSenior-leadership collaborationDigital, environmental, editorial, and motion craftCommunication and presentation
Preferred signals
B2B technology, cybersecurity, or enterprise software experienceExperiential or event designCreative production team experienceAI-assisted design and prototyping tools
Confirm before applying
  • Required timezone overlap is not stated
Market context

Design and creative hiring on WFH.team

6,903active related roles
2,431new in the latest period
254.4jobs per 100 candidates
$170kmedian of comparable listed ranges

This role's listed pay is above the median among 200 comparable roles shown here. Category counts come from WFH.team's latest published remote job market snapshot.

Explore the remote job market
Skills and signals
Concept artVisual designArt directionSci-fi or cyberpunk visual storytellingInterface and in-world UI designVisual aesthetic directionVisual language documentationCreative direction ownershipSenior-leadership collaborationDigital, environmental, editorial, and motion craftCommunication and presentationB2B technology, cybersecurity, or enterprise software experienceExperiential or event designCreative production team experienceAI-assisted design and prototyping toolsRemote - USA
Job description

Art Director at Abnormal

About the role

Abnormal is built to look and feel like nothing else in security: precision-engineered, a little rebellious, and a few steps ahead of now. We protect more than 5,000 customers, including 30% of the Fortune 500, with a platform that stops the attacks everyone else misses. We need someone to make it look like the future it is.

We're looking for an Art Director who is first and foremost an artist. This is not a creative production role. You will own Abnormal's aesthetic direction, a singular visual identity with a bold and cinematic sensibility, and communicate that vision clearly to every team, vendor, and collaborator who executes creative work. You'll work closely with our CEO, CMO, VP of Product Marketing, and VP of Revenue Marketing to internalize Abnormal's worldview, then make it your own, ideally pushing it further than we imagined.

This role is distinct from our creative services function, which runs the production engine. Your job is to set the vision, protect its integrity, and elevate it. At Abnormal, you'll do the most exciting work of your career because you'll be shaping how the future of cybersecurity is seen, in a company where AI is at the core of the product and the way we work.

The ideal candidate is a concept artist at heart, someone who has spent their career in sci-fi film, cyberpunk or sci-fi video games, or similarly high-craft visual storytelling environments. Specifically, we want someone who knows how to design computer interfaces, holograms, and imagined future worlds, with the kind of detail that maps to a visionary technology company and its products: the in-world UI of a sci-fi game or film, the readout on a futuristic digital weapon, the menu architecture of a spacecraft. Not characters. Not atmospheric environments. Designed systems and objects with detail and intention. You see and express vision. You don't just execute.

What you will do

  • Define and own Abnormal's visual aesthetic direction
  • Lead visual ideation for high-stakes moments: major product launches, experiential events (RSA, Black Hat), and brand campaigns
  • Contribute hands-on concept work when the moment demands it. This is a vision-first role, but your craft should be evident
  • Build a shared creative language across the org so the aesthetic direction scales without bottlenecking through you
  • Serve as the creative authority and taste-setter for all visual output, from brand identity to campaigns to experiential environments
  • Translate the CEO's and leadership's vision into a clear, communicable aesthetic that others can execute without needing you in every room
  • Partner with creative services to keep production output style-consistent, setting guardrails and reviewing work rather than running the factory
  • Develop mood boards, concept art, and visual references that define "in the zone" creative for recruiter screening, vendor briefs, and internal alignment

Must Haves

  • 10+ years of experience in concept art, visual design, or art direction, with a body of work that shows artistic progression and a distinct point of view
  • Shipped credits on AAA game titles, major film productions, or equivalent high-craft visual projects in sci-fi, cyberpunk, or adjacent genres, with work focused on interface design, in-world UI/UX, holographic displays, or designed objects (virtual weapons, vehicles, technology systems) rather than characters, creatures, or natural environments
  • A portfolio that demonstrates genuine aesthetic vision, not just execution. Your work should show world-building expressed through designed objects and systems: architecture, vehicles, digital weapons, futuristic technology, UI. Detailed, intentional, engineered creative work. Painterly or landscape-driven portfolios are not the profile we're hiring
  • Experience as the sole or lead visual voice on at least one significant project: not just a contributor, but the person who owned the aesthetic direction end to end
  • Ability to articulate and document a visual language clearly enough that others can execute it without you present
  • Experience collaborating directly with senior leadership or creative directors and translating their vision into something tangible
  • Craft fluency across visual mediums: digital, environmental, editorial, motion
  • Proven ability to work as an individual contributor in a fast-moving tech company. You operate with autonomy, take feedback, and collaborate cross-functionally. You want to stay close to the work, and you're here to bring the vision, not manage a team
  • Strong communication and presentation skills. You can defend and sell a creative direction with clarity and confidence

Nice to Haves

  • Experience in B2B tech, cybersecurity, or enterprise software, or a demonstrated ability to quickly internalize a technical domain and translate it visually
  • Familiarity with experiential or event design (large-format, spatial, environmental)
  • Experience working alongside or managing a creative production team
  • Comfort with AI-assisted design and prototyping tools

#LI-AK1

Actual compensation will be determined based on several non-discriminatory factors including skills, experience, qualifications, and geographic location.

In addition to base salary, this role may be eligible for bonus or incentive compensation, equity, and a comprehensive benefits package.

Base salary range

$176,000 — $253,000 USD

A note on AI in our process

Abnormal AI uses AI-assisted tools to help our recruiting team prepare for candidate interviews. These tools analyze resume content and role requirements to suggest interview questions and areas for the interviewer to explore.They do not make hiring decisions or screen candidates automatically. Every decision about a candidacy is made by a person. Further, if your application is successful and Abnormal AI makes a conditional offer of employment, we will carry out pre-employment checks which must be successfully completed to progress to a final offer. All processes and pre-employment checks are in line with prevailing legislation and Abnormal AI's policies relevant to our security and privacy standards.

Abnormal AI is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, color, religion, sex, national origin, disability, protected veteran status or other characteristics protected by law. For our EEO policy statement please click here . If you would like more information on your EEO rights under the law, please click here .

Company context

Working remotely at Abnormal

Abnormal is hiring for 2 active remote roles, with remote-friendly openings, application links, and job details refreshed from the public remote job inventory.

Headquarters
United States
Team size
501-1000
Founded
2018
Remote policy

Remote hiring signal is inferred from active confirmed-remote job listings.

Application process

Review current openings on Abnormal Security's official careers page before applying.

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