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Remote candidate

Phillip Monroe

Gameplay and AI Programmer specializing in Unreal Engine and C++

Boise, USA Mid level
Contact candidate
Target rolesGameplay Programmer, AI Programmer
TimezoneAmerica/Denver
Work eligibilityAvailable on request
Profile updatedSep 4, 2026
Profile summary

What this candidate is looking for

Gameplay and AI Programmer specializing in Unreal Engine and C++

Target roles
Gameplay ProgrammerAI ProgrammerUnreal Engine Developer
Skills
Unreal Engine 4Unreal Engine 5C++AI Behavior SystemsAnimation LogicSystem OptimizationWwise Audio MiddlewareVirtual Reality DevelopmentGameplay PrototypingGame DesignContent SupportDocumentationVideo Tutorial Creation
Remote preferences
LocationBoise, USA
SeniorityMid level
Salary targetNot shared
Employment typeFlexible