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Game Developer

micro1

LocationRemote
SeniorityUnspecified
Companymicro1
Verified recentlyChecked today
Compensation

$52k-$146k

Salary details are shown when available from the source listing. Sign in before applying so the role can be reviewed against your resume, salary goals, seniority, timezone, and location eligibility.

Requirements and working style

Decision details from the source listing

Education

High school

Schedule

unspecified

These fields are normalized from the employer's text. Confirm details on the employer site before applying.

WFH.team analysis

What this posting tells you

Remote contractor role creating game projects, gameplay bugs, and feature challenges for an AI evaluation project. Requires demonstrated game development experience, proficiency in a major game engine, gameplay scripting, playtesting, and strong written communication. No salary, geographic eligibility, work authorization, schedule, or benefits are specified.

Role lane

Customer success, Design and creative, Finance and investments, Product, QA and testing, Writing and content

Where you can work

Eligible countries are not stated.

Working hours

Timezone overlap is not stated.

Arrangement

Unspecified · Contractor

Required signals
Game developmentProficiency with at least one major game engine (Unity, Godot, or Unreal)Gameplay scripting with C#, GDScript, C++, or BlueprintsGameplay debugging and iterative playtestingWriting clear task instructions and acceptance criteria
Preferred signals
Portfolio of verifiable game projects or published workGame QATechnical designSystems designAutomated testingAI evaluation project experience
Confirm before applying
  • Eligible hiring countries are not stated
  • Required timezone overlap is not stated
Market context

Customer success hiring on WFH.team

7,331active related roles
2,927new in the latest period
2581.3jobs per 100 candidates
$179kmedian of comparable listed ranges

This role's listed pay is below the median among 196 comparable roles shown here. Category counts come from WFH.team's latest published remote job market snapshot.

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Skills and signals
Game developmentProficiency with at least one major game engine (Unity, Godot, or Unreal)Gameplay scripting with C#, GDScript, C++, or BlueprintsGameplay debugging and iterative playtestingWriting clear task instructions and acceptance criteriaPortfolio of verifiable game projects or published workGame QATechnical designSystems designAutomated testingAI evaluation project experienceRemote
Job description

Game Developer at micro1

Role Title: Game Developer

Role Type: Contractor

Location: Remote

micro1 is engaging Game Developers to contribute to a pioneering customer project focused on evaluating and advancing AI capabilities in the domain of game creation and interaction. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. Leverage your hands-on experience to build authentic debugging and feature challenges within real game projects, directly impacting how AI agents learn to analyze, play, and develop games. Developers from all backgrounds—whether from AAA studios, indie circles, or solo projects—are encouraged to participate.

Scope of Work

Design and build small-scale game projects or interactive scenes in a major game engine to serve as the foundation for assessment tasks.

Integrate realistic gameplay bugs that require thorough playtesting and on-screen analysis to discover and resolve.

Develop multifaceted gameplay feature challenges that rely on multiple in-game systems and mechanics.

Draft clear and concise briefs for each task, emulating the style of instructions from players, designers, or producers.

Create comprehensive reference solutions—including both bug fixes and feature implementations—for every assignment.

Define detailed success criteria, including input sequences, expected visual outcomes, and verifiable in-game states.

Conduct end-to-end playtesting of each task to guarantee reliability and solvability.

Preferred qualifications

Demonstrated experience in game development, whether in AAA, indie, solo, or serious hobby contexts.

A portfolio of verifiable projects or published work (personal site, itch.io, Steam, GitHub, game jam entries, or shipped titles).

Advanced proficiency with at least one major game engine (Unity, Godot, Unreal), including editor tools, scene management, and debugging utilities.

Comfort with engine scripting languages such as C#, GDScript, C++, or Blueprints, with the ability to interpret, troubleshoot, and enhance gameplay logic.

Proven ability to identify and resolve gameplay issues through iterative playtesting.

Strong written communication skills for drafting precise task instructions and acceptance criteria.

Experience in game QA, technical design, systems design, automated testing, or prior contribution to AI evaluation projects is a plus.

Company context

Working remotely at micro1

micro1 builds human-expertise data and evaluation infrastructure for AI models and agents. It recruits core-team employees and domain experts for AI training projects.

Headquarters
San Francisco Bay Area, California, United States
Founded
2022
Remote policy

Expert opportunities are remote and can be flexible. International applicants are considered, subject to country exclusions and each project's requirements. Core-team work arrangements vary by opening; check the individual posting.

Application process

Apply through the official posting. Expert applicants complete an AI interview and skills certification, followed by project selection and onboarding. Certification does not guarantee a project or immediate work.

Research micro1
Remote Game Developer at micro1 | WFH.team